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Chrono Trigger

Chrono Trigger (クロノ・トリガー, Kurono Torigā?) is a console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System video game console. It was released on March 11, 1995 in Japan, and August 22, 1995 in North America. The game's story follows a group of young adventurers who travel through time to prevent a global catastrophe. Chrono Trigger was developed by a group that Square called the "Dream Team", consisting of Hironobu Sakaguchi, Kazuhiko Aoki, and composer Nobuo Uematsu—known for their works on the Final Fantasy... (More) Chrono Trigger (クロノ・トリガー, Kurono Torigā?) is a console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System video game console. It was released on March 11, 1995 in Japan, and August 22, 1995 in North America. The game's story follows a group of young adventurers who travel through time to prevent a global catastrophe.

Chrono Trigger was developed by a group that Square called the "Dream Team", consisting of Hironobu Sakaguchi, Kazuhiko Aoki, and composer Nobuo Uematsu—known for their works on the Final Fantasy series—and Yuuji Horii and artist Akira Toriyama, freelance designers for Enix's Dragon Quest series. Masato Kato wrote most of the plot, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring his duties to Uematsu.

Nintendo Power magazine described certain aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. Square re-released a ported version by TOSE in Japan for the Sony PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001. It has never been released in PAL territories on the SNES or the PS1. On July 2, 2008, Square Enix announced that the title will be revamped for the Nintendo DS and released in North America during the 2008 holiday season. This was followed by the opening of the official Japanese site on July 6, 2008, where it announced a Winter 2008 date for the title. Then it was announced on August 6, 2008 that the DS version will be the first time a version of this game will see release in PAL territories, in early 2009. The Nintendo DS version of the game will be released on November 25, 2008 in North America, and November 27, 2008 in Japan.

Chrono Trigger features standard console role-playing game (RPG) gameplay with several innovations. The player controls the protagonist and his companions in the game's two-dimensional fictional world, consisting of various forests, cities, and dungeons. Navigation occurs via an overworld map, depicting the landscape from a scaled down overhead view. Areas such as forests, cities, and similar places are depicted as more realistic scaled down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Chrono Trigger's gameplay deviates from that of traditional RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen. This concept had previously been featured in such titles as Secret of Mana and Final Fantasy Adventure, but was uncommon at the time for RPGs outside the action RPG genre.

Players and enemies may use physical or magical attacks to wound targets during battle, and players may use items to heal or protect themselves. Each character and enemy has a certain number of hit points, and successful attacks reduce that character's hit points, while hit points can be restored with potions and spells. When a playable character loses all hit points, he or she faints; if all the player's characters fall in battle, the game ends and must be restored from a previously saved chapter, except in specific storyline-related battles that allow or force the player to lose. Between battles, the player can equip his/her characters with weapons, armor, helmets, and accessories that provide special effects (such as increased attack power or defense against magic), and various consumable items can be used both in and out of battles. Items and equipment can be purchased in shops or found on field maps, often in treasure chests. By exploring new areas and fighting enemies, players progress through Chrono Trigger's story. (Less)
Developer: Square - Released: 1995, Mar 11 - Genre: Console role-playing - Platform: Super Nintendo Entertainment System,playstaion 1,Nintendo DS

 

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